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Late in Italy is a 3D Art composition where illumination plays the main role. The objective of this activity was to make a scenario that would transport the observer to one of the many narrow streets in Europe. I has the opportunity to determine the time in the day that I wanted to imitate so I opted for a moment in the evening in a dark alley where the sunlight can’t get anymore and artificial light has to be used for the matter. Some elements from the basic model were added such as the electricity cables. The whole scenario is intended to look old and uneven.

Late in Italy

Name of the Project: Late in Italy
Purpose: Educational
Client: University of Idaho
Location: Moscow, ID, United States
Date: September 2006
Special Thanks: Lonnie D. Coles